Planning VR Development

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Larger Vizard projects demand some organization. What features do you develop first? How do you know a feature fulfills the project requirement? When is a feature finished?

To address these issues, I suggest using an agile development process:
> http://vizworkshop.com/articles/planning_vr_development.html

How do you control the development process? Do you rely on some written documents or is it all word of mouth?